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Old Apr 25, 2020 | 01:34 PM
  #149 (permalink)  
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ecuserwis
Joined: Jan 2019
Posts: 4
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From: Arcade Game
Default Re: I hacked the Skreem, the Skreemulator

Originally Posted by Viper-666
Hello,
nice device and it seems like it woks similar to the first version of my skreemulator. With the difference that you probably managed to create new valid codes from two valid codes. I haven't got that right yet.
But this also means that your system has also the limitation in the maximum number of codes.
My new solution would no longer have this limitation,
And I'm from Europe (Germany) and have never heard about your solution...
Hi

First - I'm sorry that I entered in your thread with my information, I believe you will forgive me.
So about maximum numers of codes : There are no restrictions more other than the original SKREEM, because the emulator code is 100% compatible with the original software implemented in SKREEM , in the original immobilizer we have 8 keys and each of them has 196,607 permits to starting car , from start to end of life, this is not a "code player / recorder", it calculates rolling codes just as one to one as the original SKREEM
Why haven't you heard of them? because crossfire is only 1% of my work with immobilizer systems This is not a great discovery, but one of many studies ...
 

Last edited by ecuserwis; Apr 25, 2020 at 01:44 PM.
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